Continuing from our previous tutorial curve align objects, in this tutorial we are going to create the procedural animations to the diamonds. The sequential offsetting the key frames are the best way to create animations like this. First I animated all the diamond groups and applied key frames to them. Then using the script created from Maya’s script editor I offset the animation. You can get the modelling and rendering diamond tutorial if you want to do the same animation.With this technique you can create a wide varieties of effects and animations such as forming buildings, vehicles etc. More tutorials are coming on this topic, so stay subscribed!
If anyone have scripts to automate the process or want to create it please share it with FermiCG.