10/3/12

Colima- Edit the scene after rendering!

colima motiva edit after renderColima a new post production plugin developed by Motiva is today’s special software. With Colima you can easily change the scene after rendering. And it is software independent that means you can easily customize your rendered image with Colima even if you are using Maya, 3Ds Max, Softimage or Modo. You have to render the image as open exr with custom passes and import them in Colima and you are ready to change the final render. You can use rendered image in this application no 3d data is supported. You can easily add post render effects such as lens blur, bokeh,etc. Easily change colours, textures, reflections, refractions and global illumination and lighting.



Features

CHANGE LIGHTS, COLORS AND TEXTURES
Using pre rendered images as base you can change colours and textures and his influence over the whole scene including ray traced reflections, refractions and GI bleeding.
RENDERER ENGINE INDEPENDENT
It doesn’t handles real 3D data, 3D meshes are not needed anymore, you can share your project without share your meshes! It only takes some pre-rendered images and some passes of our (fast) Modo 501 pass or MR special shader.
FULLY GPU ACCELERATED
All the process is made in your GPU through 32 bit internal buffers using the size of the viewport, but your images can be saved in full input size.

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