Real traffic generator plugin Cinema 4d

Adding animated vehicles inside your animated scene is time consuming. And you can imagine how difficult add entire street traffic in your scene. Imagine if there is a plugin that can do it automatically for you. Yes there is a new plug in named Real Traffic (for Cinema 4d), which can create real life like traffic with simple set up. You will get completely rigged vehicles which obey traffic based on the computed intelligence. It will obey the traffic signals, stop vehicles if something crosses there way, and steer the wheel based on the twist and turns. Sounds amazing. Watch the demo video.

Watch the tutorial

Get the plugin Here

You can get a 30 day demo plugin, although it is limited to some extend.

Read more about Traffic generator

RealTraffic is a traffic simulation software1 optimized for easy creation of realistic looking traffic scenes. It is based on the Intelligent Driver Model (IDM), a robust traffic following model, developed by the Institute of Economy and Transport of the TU Dresden. The IDM is complemented by the lane change model MOBIL (Minimizing Overall Braking Induced by Lane changes), that provides voluntary and forced lane changes where braking maneuvers are reduced to a minimum.
RealTraffic simulates human driving behavior, which can be influenced by a few simple parameters and is modified with any vehicle using random function values.


In the first release, RealTraffic provides four different types of vehicles (cars, trucks, buses and trams), which can be freely configured in size and number of axles. Additionally, any number of trailers can be added so that it is possible to easily create semi-trailers, trucks with trailers, articulated buses or multi-carriage trams. Using the free Car Rig Helper and the automatic setup function there are just a few mouse clicks from downloading the car model to the final RealTraffic -vehicle.
The simulation not only controls the vehicle components, i.e. chassis and wheels, but optionally also brake lights and turn signals as well as light signals from traffic lights.


With the help of splines, lanes are generated and linked with nodes. Nodes define branches or merging lanes. This way, very complex road networks can be modeled. For creation, the functions of the plugin or the CINEMA 4D spline tools can be used. Lanes can be blocked or allowed exclusively for individual vehicles, e.g. to define the tracks for the tram or separate bus lanes.


The traffic volume for each vehicle type is defined by traffic volume objects. Any number of traffic volume objects can be used to define different volumes in different directions (e.g. rush hour on outbound lanes). The vehicles are taken from the pool you provide and automatically emitted at the starting nodes. The cars find the route to the destination nodes autonomously even if there is no direct connection. Optionally, required vehicles are automatically cloned to meet the desired traffic volume.
RealTraffic can handle the traffic without collision by just using the priority ranking of crossing lanes. In addition, the nodes can act as a stop sign or traffic light. The traffic lights are controlled by special objects being able to manage any number of light signals. 

1 comment:

48HoursLogo said...

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