In this Blender tutorial you will learn about how to stimulate a realistic water easily in Blender. Topics include adding fluid container, setting the property of the fluid, adding emitter (inflow fluid), collision (obstacle), tweaking the fluid, adding smooth modifier, Boolean modifier for fixing the fluid shape to the container.
Software : Blender 2.68a
Difficulty : Beginner+
Download the finished blend file here
Missed the static fluid part? Watch it here.
No comments:
Post a Comment