In this Blender tutorial you will learn about the studio lighting technique for product rendering. However this tutorial is based on Blender, the same technique can be used for any 3d rendering software which supports photorealistic rendering. You will learn about adding indirect lighting using planes and emission shader in Blender. Glass material, Cycles rendering techniques is covered. Plus little bit about camera and camera angle for product rendering.
Software : Blender 2.68aDifficulty : Beginner+
Download the finishe blend file here
Missed the modeling part? Watch it here.
I have such problem http://ipic.su/img/img7/fs/kiss_43kb.1382790169.png
Do you have a high resolution preview? The image is too bad to judge.
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